The Glamorous World of Game Development

I think there is a misconception, game development is such a great job, all the fun, all the excitement, all the joy of Christmas every day.  I’m sorry, that is not true.  Let me explain what game development is like for me, and remember I love it.

You get up early, look at your task list, if you are lucky there is a task on there that sounds fun.  You begin working on that task, it expands to a large programming mess.  You stop programming and design a better system to fix or create whatever you were doing.  If you are lucky once the task is complete the game still compiles and nothing different is displayed.

I know there are some days where you create that awesome effect that changes the look and feel of everything, but most days are debugging, tweaking, or designing.  If you throw in marketing you got a real nice day.  See, game development is one of the hardest programming jobs you can have.  It is not like business software, you actually care about memory usage and display rate.

The next time you are sitting at home playing some game, and think how great it would be to be a game developer, stop and think of the massive effort, stubborn commitment, and tears it took to put that game together.  Then smile and keep playing.

Hand Waving Visionary

This morning it seems I am creating animations.  We need a few more for our game demo and I’ll be putting them together.  I play an interesting role on the project, one of many hats.  I am an animator, a lead programmer, and I believe most critical, hand waving visionary.

What is a “Hand Waving Visionary?”  It’s the person that keeps life and the project exciting and on track within the context of the game.  It’s not something that you learn to be.  I think it is just something I am.  I can take a small thing, and hype it up and make it important and likable.

Why do you need that?  Game development is hard, it is not the glamorous thing you thought of as a kid.  You need the small things to seem grand and impressive to keep going at times.  It really is about creating a team that feels every part of the process is fun, energetic, and lovable.  So I wave my hands, talk about warm fuzzy things, and watch in amazement as my teammates and I put together an amazing interactive world.

Why Am I a Game Developer?

Why am I a game developer?  I am not sure if I’ve ever asked myself that question.  Why is anyone a game developer?  Let me take a stab at it.  Why did we fly to the moon?  Why do people climb a mountain?  Why would people cross the ocean to find a new land?  I think we are game developers for the same reason people do all those things.

It’s not easy, it’s a road less traveled, and it is dang cool to do.  Very few truly get a game done and attempt to bring it to the world, just like very few have ever stood on the Moon.  There are some people who just want to go to places very few have made it to.  Some people just like a challenge.  Some people, like us, are just enough of a mess that we think we can entertain the masses with our coding, story, creativity, and passion.

No matter why we are game developers, the true great thing is, there are game developers, but very few people prove it.