Man has this been a hectic time of year. I’m not even sure when the last time I wrote was. Here is what has been going on though…
Our team for Violent Sol Worlds has been working hard to bring a ton of major functionality to the core code. We have a Screen System, physics, map transitions, rendering, and analytics all baked in the the real game now.
It has been a lot of crazy work, but we have done well. With that we had Christmas, and all that goes with it. I am currently working on getting world interaction in the game now. Why don’t you come check out our pages and see what we’ve been up to?
Greenlight – come give us a yes vote
ViolentSol.com – Tons to read here including creature bios
Come be a part of our Kickstarter – Violent Sol Worlds
Vote now for our Greenlight here
Check out more information on Violent Sol here
Follow me on Twitter @magicrat_larry