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So we added a pet element to our game. Who doesn’t want a little kitty in a survival, action, top-down, simulation?
So in the actual game design we need to figure out a better way to add equipment and such to a player so that we do not have to animate every combination of stuff on a player. For a game-play demo that is 1 step above a Proof Of Concept it is fine though. I cannot wait to get back to designed code though.
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